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Astroneer Mods

STORAGEX

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Created by
GDutch

Homepage
https://linktr.ee/gdutch

Last Updated

First Uploaded

Downloads
96

Tags
Gameplay, Tweaks

Version
2.0.0

License
CC BY

modId: STORAGEX.GDutch

STORAGEX

š‹š¢š§š¤š¬ ššš§š š¢š§š¬š­ššš„š„ š š®š¢ššž ššš­ š›šØš­š­šØš¦!

š‘®š’‚š’š’‚š’™š’š š’˜š’Šš’…š’† š’”š’•š’š’“š’‚š’ˆš’†!
Works for singleplayer, friend sessions and dedicated servers!

Adds item called 'SX NODE'. This item has a control panel where you can set its settings. These settings are unique for every node you craft allowing for multiple nodes acting as importer or exporter on each chanel.

There are 10 chanels, each chanel can carry 6 different resource types, and each type can carry 4000 of its resource.

The control panel has 6 buttons:
-Red button: Turns the node ON or OFF.
-White button: Selects operation mode, this tells the node to either take items from the world and put them into the global storage (import) or take items from the global storage and spawn them in the world (export).
-2 top left/right buttons: cycle between chanels 0 through 9. The global storage is devided into 10 chanels to allow for more flexability. Every chanel can have as many nodes assigned to it as you want.
-2 bottom left/right buttons: select resource. When the node is in exporting mode, you have to select a resource to take from the global storage. If the node is in imporing mode then this setting is irrelevant.

The nodes work galaxy wide, meaning that you can import items at one planet, and export them at another.

Currently you cannot see what resources are in a chanel. This is a fix I am working on.

Changelog:
1.0.0:
-mod made
1.1.0: (not public)
-added multiplayer fix
-combined importer and exporter into sxnode
2.0.0:
-fixed catalog
-added new model
-optimised mode file size

Mod creator: https://linktr.ee/gdutch
For installation, see How to install Mods